The Architecture of the Legend of Zelda
  • Home
    • Legal Disclaimers
    • An Appreciation of Zelda
    • The Zelda Ethos
    • Recommended Readings
  • Articles
    • Ocarina of Time >
      • The Great Deku Tree
      • Dodongo's Cavern
      • The Forest Temple
      • The Fire Temple
      • The Water Temple
      • The Shadow Temple
      • The Spirit Temple
      • Fairy Fountains of Hyrule
      • Ganon's Castle
      • The Temple of Time
    • Majora's Mask >
      • A Thematic Unmasking of Majora's Mask
      • Clock Town and the Heart of Termina
      • Woodfall and the Southern Swamp
      • Snowhead and the Lands of the North
      • Great Bay Temple and the Western Coast
      • Ikana Kingdom and the Eastern Desert
      • On Spider Houses and Greed within The Legend of Zelda
      • Majora's Mask 3Ds — An Enumeration of Changes
    • The Wind Waker >
      • Outset Island
      • Dragon Roost Island
      • The Forsaken Fortress
      • Tower of the Gods
      • The Earth Temple
      • The Wind Temple
      • Ganon's Tower
      • Ancient Hyrule Castle
    • Twilight Princess >
      • Ordona Province and the Meaning of Twilight
      • Faron Woods and the Forest Temple
      • Cultures of Eldin Province
      • Lakebed Temple and the Lands of the Zora
      • The Arbiter's Grounds
      • Snowpeak Ruins
      • Sacred Grove and the Temple of Time
      • The City in the Sky
      • The Twilight Realm and the Palace of Twilight
      • The Hylian Architectural Tradition
    • Skyward Sword >
      • Skyloft and the Provenance of Legend
      • The Sealed Grounds and Intentions of the Goddess
      • Faron Woods and Skyview Temple
      • The Earth Temple of Eldin Volcano
      • Ancient Cultures of Lanayru Desert
      • Lake Floria and the Ancient Cistern
      • The Lanayru Sand Sea
      • The Fire Sanctuary
      • Sky Keep and the Isle of Songs
    • Breath of the Wild >
      • Breath of the Wild — Review
      • Ancient Sheikah Art and Architecture
      • Kakariko Village
      • Hateno Village and the Ancient Tech Labs
      • Lurelin Village
      • Tarrey Town and Modular Hyrulean Architecture
      • Stronghold of the Yiga Clan
      • Gerudo Town and the Great Desert
      • On Stables
      • Zora's Domain
      • Goron City and Death Mountain
      • Rito Village and the Wild's Frontier
      • The Fang & Bone — The Hunt Across Hyrule
      • Great Fairy Fountains of Hyrule
      • Monster Strongholds
      • Lodges: Unlooked-for Welcomes
    • Tears of the Kingdom >
      • Note to Wayfarers
      • Tears of the Kingdom Review
      • The Legendary Stormwind Ark
      • Lost Gorondia Rediscovered
    • Random Articles >
      • The Great Deku Tree: A Triumph of Aided Discovery
      • Are the Arbiter’s Grounds the Spirit Temple of Antiquity?
      • The King of Red Lions
      • A Bathhouse in Hyrule
      • The Mirror of Demise
      • To the Fishing Hole
      • The Stone Talus: An Architectural Reverie
    • Riddles >
      • A Rough Guide to Riddling
      • Simple
      • Middling
      • Challenging
  • About the Author
  • Discussion
  • Contact

Monster Strongholds

3/5/2023

8 Comments

 
Picture
West Lake, Hangzhou, China. Taken by me.
Well, it's been a while, which is par for the course. Life goes on, with me feeling like butter scraped over too much bread. Welcome to modernity, eh? But, overall, I'm as content as a clam doing what I'm doing. Life is continually interesting, and I've no complaints. (And what good does complaining do, anyway?)

New article up on Monster Strongholds in Breath of the Wild, which leaves me with just two (???) more articles left. I realized the other day that I've been writing about that game for SIX YEARS now. That's sobering. And Tears of the Kingdom (a name I don't love) comes out very soon, which means even more content about which to write. I was hoping to have one game done before the next came out, but that's highly unlikely, given that I still need to write a probably-vast article about Hylian architecture. But, first, Lodges! 
                                                                - T
8 Comments
the_stralner
4/14/2023 09:44:51 pm

just found this by chance, cool stuff. glad to hear you're still at it!

Reply
Cody Bainter
4/16/2023 07:57:42 am

Hey Talbot,
Just wanted to say thanks for another great article. I always get excited when I drop by and see a new one (and I’ve been known to drop a link to this site everywhere- Reddit, fellow developers, anyone that looks even remotely interested).

Reply
Talbot
4/17/2023 11:27:38 am

Thanks to the both of you! After watching the third Tears of the Kingdom trailer, it appears that I'll have my work cut out for me . . . and I'm still not finished with Breath of the Wild.

I appreciate you both reaching out. Have a lovely day. (And, Cody, thanks for spreading the good word, haha.)

Reply
Cody Bainter
4/19/2023 07:09:58 am

I haven’t watched any of the most recent trailers, etc. Don’t want to spoil it for myself. After all, there’s only one first time.

I’m sure you will have your work cut out for you from what I have seen though. I completely enjoy the architectural aspect that you present but have actually found that the thematic/philosophical portions are often my favorite.

Again, thanks for all the hard work that you pour into this site.

Reply
Tessa
4/18/2023 02:13:08 pm

I, too, check frequently and am always very happy to see a new post.
It makes my day.
Thanks, Tessa

Reply
Talbot
4/25/2023 10:38:15 am

Tessa, thanks for the continual encouragement!

Cody, I try to stay away from trailers, as well; I don't want to paint myself into a conceptual corner. Also, the thematic/philosophical portions are often my favorite to write, so thanks!

Reply
Matt
6/12/2023 03:10:14 pm

I thought I was the only one who wasn’t sold on the title! Tears of the Kingdom definitely doesn’t have that same iconic punch and cadence that titles in this series usually flaunt. Maybe by the time I finish actually playing the game I’ll soften to it. With your flowery language I bet you could’ve come up with a better one!

Reply
Talbot
6/13/2023 03:04:01 pm

Flowery indeed! But, there are many tears about in the game, so no one can say it's not topical . . .

Reply



Leave a Reply.

    The universe of The Legend of Zelda is replete with multifarious architectural oddities, beautiful and resonating structures, and ineffably-mysterious temples hidden in the remote corners of the world. It is my hope to explore said places, shedding light upon some of their salient features, and fulfilling the goals laid out by the introduction, the main goal of which is to help people understand and appreciate the unspoken, yet deeply-felt, allure of these locations and structures.

    Archives

    June 2025
    April 2025
    November 2024
    May 2024
    March 2024
    June 2023
    May 2023
    March 2023
    September 2022
    August 2022
    February 2022
    November 2021
    August 2021
    March 2021
    February 2021
    January 2021
    October 2020
    July 2020
    May 2020
    February 2020
    December 2019
    September 2019
    March 2019
    January 2019
    November 2018
    August 2018
    June 2018
    April 2018
    February 2018
    December 2017
    November 2017
    October 2017
    July 2017
    June 2017
    March 2017
    February 2017
    January 2017
    December 2016
    August 2016
    June 2016
    April 2016
    March 2016
    January 2016
    October 2015
    September 2015
    July 2015
    May 2015
    April 2015
    January 2015
    November 2014
    August 2014
    July 2014